Planning sessions
Review Jumping Mechanisms
Bioinspiration
Overview of jumping (from University of Bath, The Centre for Biomimetic and Natural Technologies; creators of Jollbot and Glumper, see below)
Leg Design and Jumping Technique for Humans, other Vertebrates and Insects
- Thighs mass is about 20% in human and bushbabies, while lower legs and feet represents about 12%. In the locus, the femora are 14% of body mass, while the tibiae and tarsi are only 3%.
- Weight: 70kg for humans, 0.3kg for bushbabies and 2g for the locust.
- Leg segment 450mm for humans, 66mm for bushbabies, 25mm for locust.
Existing Jumping Robots:
- MOWGLI
- 3kg
- height (standing straight): .9m
- jumping height: .5m
-
(
http://www.technovelgy.com/ct/Science-Fiction-News.asp?NewsNum=1217)
- Deformable body jumping robot
- Wheeling-hopping Combination Scout Robot
Functions
1 = desirable*, but not a priority
2 = more desirable upgrade from most basic jumping/takeoff (and maybe helpful to jumping), but not necessarily necessary
5 = very probably going to be crucial to successful basic jumping/takeoff
*largely driven by what we want to build, so these are definitely up for discussion
Mass
Low relative mass of the foot |
(5) |
Energy lost = (mass of foot)/(total mass) x 100% (in [Alexander 1995] they say that thighs mass is about 20% in human and bushbabies, while lower legs and feet represents about 12%. In the locus, the femora are 14% of body mass, while the tibiae and tarsi are only 3% |
Low overall mass of the jumping system |
(5) |
Ideally around 75g (absolute max of 100g, assuming the plane's mass is 400g -- any heavier and it won't fly) |
Able to carry payload |
(1) |
A small camera would be awesome |
Jump
Efficiently convert potential energy to kinetic energy |
(5) |
"frogbot" (see second generation robot in "Minimalist Jumping Robot for Celestial Exploration") achieves 70% efficiency using the six-bar mechanism |
No slippage during jump |
(5) |
Minimized slippage contributes to efficiency |
Able to vary the takeoff angle |
(4) |
(So we can manually change/preset launch angle) |
Able to vary the point of application of the force (on the plane) |
(4) |
(without altering takeoff angle) |
Active control of the energy/force release |
(2) |
|
Load and unload the mechanism (without jumping) |
(1) |
|
Store energy |
(5) |
If we assume 100% conversion efficiency, we need to store 5.08 to 13.14 joules of energy (see June 30th on Julia's blog for calculation details). At 70% efficiency (achieved by "frogbot"), this corresponds to 7.26 to 18.77 joules. Springs or possibly SMA are probably our best bet. Pneumatics require heavy compressors. |
Minimize airplane drag during takeoff |
(3) |
Drag force becomes more significant than the force of gravity at velocities just under 4 m/s |
Minimize roll and yaw motion during jumping |
(4) |
|
Perform multiple jumps |
(5) |
|
Quickly loads the mechanism |
(3) |
<30seconds |
Control the area traversed by the airplane during takeoff (clear off obstacles) |
(1) |
|
Flight
Low drag of the mechanism during flight |
(4) |
|
Collapsable during flight |
(4) |
|
Ability to perform acrobatics |
(1) |
similar to above function (collapsable during flight) |
Landing
Able to land and favor takeoff |
(4) |
|
Load the jumping mechanism on landing |
(3) |
(at least absorb landing impact -- maybe for perching...) |
Integration
Reducing redundancy |
(3) |
(minimize mass!) |
Aesthetics / cool factor |
(4) |
|
Other capabilities (mobility on the ground, perching, etc) |
(2) |
|
Flexibility
Being able to takeoff from various surface type (soft, hard, smooth, rough, uneven, grass, etc) |
(1) |
|
Land and takeoff from incline surfaces |
(1) |
related to ability to change takeoff angle -- see "Jump" table above |
Concepts
Jumping Mechanism Brainstorm (July 2, 2010)
- Rotate, collapse the wing
- Slingshot (peg in the ground and back up)
- Lift up and then flap down as you jump
- Lift the plane up (tilt up) and drop to gain speed
- Climp up something and then jump down
- SMA wires pushing underneat the plane (soft while flying)
- Piston
- 4 bar linkage
- 5-6 bar linkage
- Whegs with extendable legs (to increase height)
- Load the wheel backward and then take off (short runway)
- Roll and then jump (eccentric wheel)
- Multiple hops (resonant frequency), with whegs
- Lazy-tongs
- Cricket leg
- Party thing (blow air into flat, curled paper tube and it unrolls into a cylindrical tube)
- Use wing/tail as the spring/lever
- Foldable structure to lift the plane
Energy Storage
- Curve carbon fiber spring
- Cam-loaded spring
- Compression spring
- Bi-stable mechanism (snap-fast) with a spring in series
- Wait for the wind/reorient to face the wind
- Store compressed air in the wing
- Balloon (conical shape)
Actuation
- SMA (power-dense, fast)
- Use main motor for flight and for jumping
- Explosion
- Rocket engine
- Inflate a balloon underneat
- Hot air balloon to lift you up
- Piezo to load spring (ratchet)
- Small electric motor
Preliminary Design
Detailed design/Fabrication/Prototype
Release Mechanism
Design Requirements:
- Release while in tention
- Quick release
- No premature trigger (locking)
Pelican Hook