New Foot Designs Apr05


Contents:

Uberfoot: April 25, 2005

This is one toe for a sub-foot for Alan's latest design. Several sub-feet will be made by putting these slices together (like the normal way we make feet), then the sub-feet will be connected together through a larger-scale compliant structure and cables enabling the sub-feet to share the load. Note that the entire foot is 1.5cm long, the light lines in the picture are every millimeter.

-- AlanAsbeck - 25 Apr 2005

  • First pass in Solidworks showing the general form:
    Alanspinedtoe.jpg

Here are some pictures of the newly-manufactured Überfoot: the ultimate in foot technology

-- AlanAsbeck - 02 Jun 2005

  • Iso View:
    isoview_small.jpg

  • Side View:
    sideviewSmall.jpg

  • Bottom View:
    bottomviewSmall.jpg

Features of the foot and discussion:

The foot has two "sub-feet" that each have about 22 toes with one spine per toe. They are connected to the rest of the foot via a wire, then piece of 20A polyurethane so they can bend up and down to conform to the surface, and also roll a little. They are supported on top by styrene and 20A structures so they don't flop around and can be pulled off the surface. Between the sub-feet is a big claw, which is connected via a hinge and 20A flexure to provide a weak spring to hold it in place. On the bottom of the foot is a friction pad with lamellae (which used to be a normal sticky foot).

Problems with this foot:

  • Toes (in the sub-feet) are way too stretchy in the axial direction, stretching for over a centimeter and well beyond the other un-stretched toes. Also, each toe supports 45g before breaking. This should be increased to support RiSE.

  • Toes tangle easily, partially as a result of stretching too far.

  • Spines were stuck into the wax too far on embedding, requiring them to stick out of the hard plastic a ways before being bent downward. This leads to spines getting stuck in some surfaces such as felt.

  • The dactyl should be stretchy, to prevent the situation where it briefly catches a bad asperity, then suddenly releases, which causes the foot to slip downwards a ways without additional toes catching on the wall. This over-extends the (few) toes that have already caught when the dactyl slips.

  • Toes should be made to automatically pop off the wall if they are over-extended. This will prevent problems in the situation when just a few toes catch and have to support the full weight of RiSE; since RiSE is heavy either the spines themselves would permanently bend or become dull, or the flexures would break.

  • The top piece of 20A supporting the sub-feet is too stiff, and the sub-feet need to be down (towards the wall) more to begin with.


Robust RiSE foot: June 15, 2005

The latest design has 4 variations which are pretty similar to this one, differing in the back flexure dimensions and the position of the middle top flexure. Each toe is designed to hold about 300g before breaking, and should stretch about 8mm. (these vary with the different designs).

-- AlanAsbeck - 29 Jun 2005

SolidWorks Drawing of 061505 toe v5:
Alantoe_v5.jpg


Aaron Private.BigToe: June 25, 2005

  • Toe with large claw for RiSE:
    Aaron_bigtoe.jpg
Topic attachments
I Attachment Action Size Date Who Comment
jpgjpg Aaron_bigtoe.jpg manage 65.4 K 29 Jun 2005 - 18:59 AlanAsbeck Toe with large claw for RiSE
jpgjpg Alanspinedtoe.jpg manage 118.9 K 25 Apr 2005 - 17:58 AlanAsbeck First pass in SolidWorks showing the idea
jpgjpg Alantoe_v5.jpg manage 216.8 K 29 Jun 2005 - 18:35 AlanAsbeck SolidWorks Drawing of 061505 toe v5
jpgjpg bottomviewSmall.jpg manage 47.1 K 02 Jun 2005 - 05:11 AlanAsbeck Bottom View
jpgjpg isoview_small.jpg manage 72.4 K 02 Jun 2005 - 05:11 AlanAsbeck Iso View
jpgjpg sideviewSmall.jpg manage 37.6 K 02 Jun 2005 - 05:11 AlanAsbeck Side View
Topic revision: r9 - 09 Dec 2005 - 05:37:41 - MarkCutkosky
Main.NewFootDesignsApr05 moved from Private.NewFootDesignsApr05 on 12 Aug 2005 - 21:33 by AlanAsbeck
 
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